FromSoftware's Evasion Move Deserves Praise

If you've played Elden Ring, or just about any third-person combat game, you're probably acquainted with the glorious mechanic known as the “rolling dodge.” This defensive move enables your hero to perform a front, lateral, or rearward somersault to avoid any enemy attacks and gain space from foes. Seems useful, doesn't it?

The evasion roll, though, has received a lot of flak, not simply because of the rolling; some have dubbed it dumb, a easy way out, and an unrealistic move — and in some cases, I concur. You should see me somersaulting past hostile mobs in The Witcher 3 — they can't hit me! But this game's dodge roll stands as the roll to surpass every other evasion moves, and here's the reason.

In Elden Ring's case, the creators discovered an excellent method to address all opinions that the move is not challenging enough: simply give all foes unreasonable strength, triple that, and each player character who dares come near them will feel immensely thankful for their dodge-roll ability, me included. When the stakes are this high, evading successfully seems like an accomplishment, instead of an unfair advantage.

No alternative avoidance technique in Elden Ring comes close to this level of gratification and dependability, because swift moves don't cover much ground and defensive postures are readily overcome by powerful foes. One player advised leaping as the primary Elden Ring avoidance strategy, but besides failing to offer ideal movement, It wasn't clear to me getting my skull smashed in could enhance my odds of defeating bosses (lack of skill, maybe).

Mastering the Technique

Although this evasion move provides relief in an incredibly challenging experience, it isn't without skill. To begin with, this title's evasion move merely initiates a window of invulnerability after you release the dodge button, which hinders a hasty, frantic retreat from perilous circumstances. Furthermore, while it might carry you off from foes, it's much better to employ it as a chance to advance, preferably behind the opponent, and land some hits. Lastly, you still need understand and anticipate enemy attacks, as dodging at the start of an extended wind-up could conclude your immunity ahead of the attack striking… which will seriously hurt.

A Balanced Mechanic

Even though rolling-dodging in rapid sequence might seem rather absurd (credit to Geralt once more), this isn't truly feasible in this title. Certainly, that doesn't render it a believable battle technique — the very cause why it would be dreadful to experience it in a product like a realism-focused RPG — but this is a flashy fantasy title under discussion, therefore, it doesn't matter?

Similar to any respectable rolling dodge, the game's evasion sequence is spruced up with a little somersault-y hop at the start, offering a lively impression as opposed to placing the avatar on the floor. Depending on your gear, the maneuver might appear incredibly quick or relatively slow, yet it's always quicker and smoother than the dodge rolls featured in the earlier games. Certainly, you may embed your big blade in the dirt while equipped with it, but that's your own fault for failing to use a crossbow (In jest — avoid using Elden Ring with projectile weapons).

The Perfect Balance

The game's avoidance feature creates the perfect balance between challenge and opportunity, offering hope of victory while endangering that very prospect at the smallest error. Learn this skill, and you'll obtain more than triumph, but fulfillment.

Jordan Washington
Jordan Washington

Jessica Marlowe is a seasoned business strategist with over 15 years of experience in corporate consulting.